capital = 283

set_stability = 0.4
set_war_support = 0.01

set_convoys = 50

set_research_slots = 1

set_popularities = {
	# Neutral #
	academy = 0
	corporate = 0
	council = 100
	monarchy = 0
	# Hostile #
	criminal = 0
	cultist = 0
	terrorist = 0
	# Natural #
	grimm = 0
	tribal = 0
	wilderness = 0
}

set_politics = {
	ruling_party = council
	last_election = "1000.1.1"
	election_frequency = 2
	elections_allowed = no
}

create_country_leader = {
	name = "Vale Council"
	desc = "vale_council_DESC"
	picture = "gfx/leaders/VLE/portrait_VLE.dds"
	expire = "2050.1.1"
	ideology = elected
	traits = {

	}
}
